Abiotic Factor Destructible — loot table
Loot table 724 · 1–2 unique draws per kill · duplicates allowed.
| Item | Chance per kill | Kills for 90% | Amount | Weight | Note |
|---|---|---|---|---|---|
| Ancient Coin | 18.39% | 12 | 1 | 5 | |
| Scrap Part | 18.39% | 12 | 1 | 5 | |
| AF Drink1 | 18.39% | 12 | 1 | 5 | |
| AF Drink2 | 18.39% | 12 | 1 | 5 | |
| AF Drink3 | 18.39% | 12 | 1 | 5 | |
| AF Drink4 | 18.39% | 12 | 1 | 5 | |
| AF Drink5 | 18.39% | 12 | 1 | 5 | |
| AF Drink6 | 18.39% | 12 | 1 | 5 | |
| AF Science Helm | 11.27% | 20 | 1 | 3 | |
| AF Science Breast Armor | 11.27% | 20 | 1 | 3 | |
| AF Science Pants Armor | 11.27% | 20 | 1 | 3 | |
| AF Bottled Anomaly | 7.59% | 30 | 1 | 2 | |
| Pet Electric Egg | 3.83% | 59 | 1 | 1 | |
| AF Quill Rifle | 3.83% | 59 | 1 | 1 | |
| AF Pipe Club | 3.83% | 59 | 1 | 1 |
Chance per kill is the probability the item appears in at least one of this table's draws — computed exactly for sampling without replacement, not weight divided by total. "Kills for 90%" is how many kills give you a 9-in-10 chance of seeing it at least once.
Source file Conf/Loot/AbioticFactorDestructible.json.