Core Keeper Codex

Caveling — loot table

Loot table 60 · 1 unique draws per kill · duplicates allowed.

ItemChance per killKills for 90%AmountWeightNote
Shaman Boss Crystal Shard21.24%
1010.4
None11.68%
1910.22
Copper Ore10.62%
2110.2
Scrap Part10.62%
2110.2
Fiber10.62%
2110.2
Iron Ore5.31%
4310.1
Caveling Bread5.31%
4310.1
Ancient Gemstone5.31%
4310.1
Mechanical Part5.31%
4310.1
Stone Caveling Moss3.72%
6110.07
Caveling Helm2.12%
10810.04
Tin Mining Pick1.59%
14410.03
Caveling Breast Armor1.06%
21610.02
Caveling Pants Armor1.06%
21610.02
Iron Key1.06%
21610.02
Hourglass Ring1.06%
21610.02
Cave Bag0.80%
28810.015
Ear Plate0.53%
43310.01
Stone Seeder0.53%
43310.01
Flintlock Musket0.27%
86710.005
Caveling Trophy0.16%
144510.003

Chance per kill is the probability the item appears in at least one of this table's draws — computed exactly for sampling without replacement, not weight divided by total. "Kills for 90%" is how many kills give you a 9-in-10 chance of seeing it at least once.

Source file Conf/Loot/Caveling.json.