Core Keeper Codex

City Dungeon Chest — loot table

Loot table 519 · 4–7 unique draws per kill · duplicates allowed.

ItemChance per killKills for 90%AmountWeightNote
Octarine Ore53.39%
44–80.005
Ancient Gemstone53.39%
43–60.005
Mechanical Part53.39%
43–60.005
Greater Healing Potion53.39%
43–60.005
Keen Potion53.39%
43–60.005
Enrage Potion53.39%
43–60.005
Stoneskin Potion53.39%
43–60.005
Large Bomb53.39%
44–80.005
Guardians Potion31.37%
73–60.0025
Coral Wood28.13%
74–80.0022
Pet Candy Rare25.90%
810.002
Tentacle Whip20.03%
1110.0015
Caveling ID20.03%
1110.0015
White Glass Ring20.03%
1110.0015
Rusty Fishing Hook13.77%
1610.001
Septum Ring13.77%
1610.001
Torc Necklace13.77%
1610.001
Large Valuable Pouch13.77%
1610.001
Fizzy Crystal7.09%
3210.0005
Golem Shield7.09%
3210.0005
Anchor Axe7.09%
3210.0005
Octarine Sledge7.09%
3210.0005
Black Bubble Pearl5.71%
4010.0004
Magnet Off Hand3.60%
6310.00025
Golem Helm2.89%
7910.0002
Crystal Sphere2.89%
7910.0002
Luxurious Handmirror2.89%
7910.0002
Timeless Hourglass2.89%
7910.0002
Oracle Card Leader2.89%
7910.0002
Sorcerer Breast Armor2.89%
7910.0002
Sorcerer Helm2.89%
7910.0002
Sorcerer Pants Armor2.89%
7910.0002
Recall Idol2.89%
7910.0002
Dreamer Helm2.89%
7910.0002
Dreamer Breast Armor2.89%
7910.0002
Dreamer Pants Armor2.89%
7910.0002

Chance per kill is the probability the item appears in at least one of this table's draws — computed exactly for sampling without replacement, not weight divided by total. "Kills for 90%" is how many kills give you a 9-in-10 chance of seeing it at least once.

Source file Conf/Loot/CityDungeonChest.json.