Mold Fishing Loot — loot table
Loot table 509 · 1 unique draws per kill · duplicates allowed.
| Item | Chance per kill | Kills for 90% | Amount | Weight | Note |
|---|---|---|---|---|---|
| Scarlet Ore | 22.43% | 10 | 1 | 0.13 | |
| Pale Kelp | 18.64% | 12 | 1 | 0.108 | |
| Scrap Part | 17.26% | 13 | 1 | 0.1 | |
| Fiber | 12.08% | 18 | 1 | 0.07 | |
| Gold Ore | 8.63% | 26 | 1 | 0.05 | |
| Giant Germ | 8.63% | 26 | 1 | 0.05 | |
| Scarlet Key | 2.42% | 95 | 1 | 0.014 | |
| Locked Scarlet Chest | 2.42% | 95 | 1 | 0.014 | |
| Plague Doctor Helm | 2.42% | 95 | 1 | 0.014 | |
| Diver Armor | 2.07% | 111 | 1 | 0.012 | |
| Mold Shell | 1.73% | 133 | 1 | 0.01 | |
| Ceremonial Flute | 0.86% | 266 | 1 | 0.005 | |
| Data Slate | 0.43% | 533 | 1 | 0.0025 |
Chance per kill is the probability the item appears in at least one of this table's draws — computed exactly for sampling without replacement, not weight divided by total. "Kills for 90%" is how many kills give you a 9-in-10 chance of seeing it at least once.
Source file Conf/Loot/MoldFishingLoot.json.