Red Slime Blob — loot table
Loot table 516 · 1 unique draws per kill · duplicates allowed.
| Item | Chance per kill | Kills for 90% | Amount | Weight | Note |
|---|---|---|---|---|---|
| Slime | 55.04% | 3 | 1 | 0.5 | |
| Scrap Part | 11.02% | 20 | 1 | 0.1 | |
| Heart Berry Seed | 7.71% | 29 | 1 | 0.07 | |
| Bomb Pepper Seed | 7.71% | 29 | 1 | 0.07 | |
| Glowing Tulip Seed | 7.71% | 29 | 1 | 0.07 | |
| Fungal Growth | 2.20% | 104 | 1 | 0.02 | |
| Apprentice Breast Armor | 1.98% | 115 | 1 | 0.018 | |
| Apprentice Helm | 1.98% | 115 | 1 | 0.018 | |
| Apprentice Pants Armor | 1.98% | 115 | 1 | 0.018 | |
| Ancient Gemstone | 1.10% | 208 | 1 | 0.01 | |
| Copper Key | 1.10% | 208 | 1 | 0.01 | |
| Red Slime Trophy | 0.22% | 1044 | 1 | 0.002 | |
| King Slime Summoning Item | 0.22% | 1044 | 1 | 0.002 |
Chance per kill is the probability the item appears in at least one of this table's draws — computed exactly for sampling without replacement, not weight divided by total. "Kills for 90%" is how many kills give you a 9-in-10 chance of seeing it at least once.
Source file Conf/Loot/RedSlimeBlob.json.