Core Keeper Codex

World Chest Nature — loot table

Loot table 301 · 3–6 unique draws per kill · duplicates allowed.

ItemChance per killKills for 90%AmountWeightNote
Torch79.38%
24–80.42
Wool53.45%
43–60.2
Scarlet Bar53.45%
44–80.2
Wood31.43%
74–80.1
Mechanical Part31.43%
73–60.1
Tin Bar31.43%
74–80.1
Bomb31.43%
74–80.1
Iron Bar23.05%
94–80.07
Gold Bar16.97%
133–60.05
Greater Healing Potion16.97%
133–60.05
Guardians Potion16.97%
133–60.05
Keen Potion16.97%
133–60.05
Poison Aid Potion16.97%
133–60.05
Blunder Bomb16.97%
133–50.05
Poison Grenade16.97%
133–60.05
Large Bomb10.49%
214–80.03
Blowpipe10.49%
2110.03
Scarlet Sword10.49%
2110.03
Precious Urn10.49%
2110.03
Pet Candy Rare10.49%
2110.03
Tome Of Melee10.49%
2110.03
Tome Of Poison10.49%
2110.03
Scarlet Mining Pick7.09%
3210.02
Tamer Helm7.09%
3210.02
Drill Tool Scarlet7.09%
3210.02
Corrupt Warden Breast Armor7.09%
3210.02
Corrupt Warden Helm7.09%
3210.02
Corrupt Warden Pants Armor7.09%
3210.02
Pet Magic Egg7.09%
3210.02
Hard Thorn3.60%
6310.01
Recall Idol3.60%
6310.01
Scarlet Dagger3.60%
6310.01
Scarlet Key3.60%
6310.01
Petal Ring1.81%
12610.005
Scarlet Fishing Rod1.81%
12610.005
Broken Legendary Sword1.81%
12610.005
Hand Mortar1.27%
18010.0035
Battle Axe1.27%
18010.0035
Heart Berry Necklace0.73%
31610.002

Chance per kill is the probability the item appears in at least one of this table's draws — computed exactly for sampling without replacement, not weight divided by total. "Kills for 90%" is how many kills give you a 9-in-10 chance of seeing it at least once.

Source file Conf/Loot/WorldChestNature.json.