Legendary Staff
Legendary · item level 18
- Rarity
- Legendary
- Item level
- 18
- Base damage
- 48
- DPS
- 240.0 base ÷ cooldown
- Attack cooldown
- 0.2s
- Durability
- —
- Sell value
- —
- Stackable
- No
- Slot
- Held
- Object ID
- 9,157
What the damage number is, and what it is not
Base damage 48 is read straight from the game's files for this item at item level 18. It is the right figure for comparing weapons: across the sword line it rises 33 → 50 → 132 → 163 → 214 → 248 → 280.
What we do not publish is the number the game prints on the tooltip in a live world. This site briefly did, using a formula fitted to an outside source, and it was wrong — it produced almost the same value for every weapon in a tier ladder, rating a Copper Sword above a Solarite Sword. It has been withdrawn rather than quietly corrected. The full account is on the method page.
What it grants while held
| Stat | Value | Multiplier |
|---|---|---|
| Mining Increase | 421 | ×1.20 |
| Crit Chance | 11 | ×2.33 |
| Increase Mana Cost And Magic Damage Percentage Per Second | 10 | ×33.00 |
These are the condition values the game applies. The files do not label their units, so the raw value is shown rather than a percentage sign that might be wrong.
Crafting
| Ingredient | Amount |
|---|---|
| Legendary Staff Part1 | 1 |
| Legendary Staff Part2 | 1 |
| Legendary Staff Part3 | 1 |
Crafting time 1s.
Internal name LegendaryStaff. Components:
AreaLevelAuthoring CooldownAuthoring EntityMonoBehaviourData GivesConditionsWhenEquippedAuthoring WeaponDamageAuthoring