Core Keeper Codex

Solarite Sword

Rare · item level 16

Rarity
Rare
Item level
16
Base damage
280
Damage at its level
345.9
DPS
864.7
Attack cooldown
0.4s
Durability
350
Sell value
Stackable
No
Slot
Held
Object ID
8,910

Where the damage numbers come from

The game stores base damage 280 for this item at item level 16. The damage shown in game scales with that level by base × 21 ÷ (level + 1), giving 345.9. That formula was fitted against 30 weapons whose displayed values are published independently: largest error 1.5, mean 0.62 — consistent with base damage being stored as a whole number. Both figures are shown because they answer different questions: base damage compares tiers, scaled damage matches what you see on the item.

What it grants while held

StatValueMultiplier
Melee Attack Speed Increase45
Crit Chance7

These are the condition values the game applies. The files do not label their units, so the raw value is shown rather than a percentage sign that might be wrong.

Where to get it

Best source is Solarite Chest at 17.56% per kill — about 12 kills for a 9-in-10 chance.

SourceChance per killKills for 90%AmountNote
Solarite Chest17.56%
121

Crafting

IngredientAmount
Solarite Bar24

Crafting time 1s.

Internal name SolariteSword. Components: AreaLevelAuthoring CooldownAuthoring DurabilityAuthoring EntityMonoBehaviourData GivesConditionsWhenEquippedAuthoring WeaponDamageAuthoring