Core Keeper Codex
1.2.1.5 · verified 2026-09-07

Solarite Sword

Rare · item level 16

Rarity
Rare
Item level
16
Base damage
280
DPS
700.0 base ÷ cooldown
Attack cooldown
0.4s
Durability
350
Sell value
—
Stackable
No
Slot
Held
Object ID
8,910

What the damage number is, and what it is not

Base damage 280 is read straight from the game's files for this item at item level 16. It is the right figure for comparing weapons: across the sword line it rises 33 → 50 → 132 → 163 → 214 → 248 → 280.

What we do not publish is the number the game prints on the tooltip in a live world. This site briefly did, using a formula fitted to an outside source, and it was wrong — it produced almost the same value for every weapon in a tier ladder, rating a Copper Sword above a Solarite Sword. It has been withdrawn rather than quietly corrected. The full account is on the method page.

What it grants while held

StatValueMultiplier
Melee Attack Speed Increase45—
Crit Chance7—

These are the condition values the game applies. The files do not label their units, so the raw value is shown rather than a percentage sign that might be wrong.

Where to get it

Best source is Solarite Chest at 17.56% per kill — about 12 kills for a 9-in-10 chance.

SourceChance per killKills for 90%AmountNote
Solarite Chest17.56%
121

Crafting

IngredientAmount
Solarite Bar24

Crafting time 1s.

Internal name SolariteSword. Components: AreaLevelAuthoring CooldownAuthoring DurabilityAuthoring EntityMonoBehaviourData GivesConditionsWhenEquippedAuthoring WeaponDamageAuthoring