Core Keeper Codex
1.2.1.5 · verified 2026-09-07

Copper Mining Pick

Common · item level 2

Rarity
Common
Item level
2
Base damage
28
Durability
400
Sell value
—
Stackable
No
Slot
Held
Object ID
3

What the damage number is, and what it is not

Base damage 28 is read straight from the game's files for this item at item level 2. It is the right figure for comparing weapons: across the sword line it rises 33 → 50 → 132 → 163 → 214 → 248 → 280.

What we do not publish is the number the game prints on the tooltip in a live world. This site briefly did, using a formula fitted to an outside source, and it was wrong — it produced almost the same value for every weapon in a tier ladder, rating a Copper Sword above a Solarite Sword. It has been withdrawn rather than quietly corrected. The full account is on the method page.

What it grants while held

StatValueMultiplier
Mining Increase42×0.98

These are the condition values the game applies. The files do not label their units, so the raw value is shown rather than a percentage sign that might be wrong.

Where to get it

Best source is World Chest at 17.20% per kill — about 13 kills for a 9-in-10 chance.

SourceChance per killKills for 90%AmountNote
World Chest17.20%
131

Crafting

IngredientAmount
Wood4
Copper Bar2

Crafting time 2s.

Total raw materials

Every ingredient expanded down to things you cannot craft.

MaterialAmount
Wood4
Copper Ore2

Internal name CopperMiningPick. Components: AreaLevelAuthoring DurabilityAuthoring EntityMonoBehaviourData GivesConditionsWhenEquippedAuthoring WeaponDamageAuthoring