Copper Sledge
Common · item level 2
- Rarity
- Common
- Item level
- 2
- Base damage
- 17
- Damage at its level
- 119.0
- DPS
- 170.0
- Attack cooldown
- 0.7s
- Durability
- 200
- Sell value
- —
- Stackable
- No
- Slot
- Held
- Object ID
- 60
Where the damage numbers come from
The game stores base damage 17 for this item at item level
2. The damage shown in game scales with that level by
base × 21 ÷ (level + 1), giving 119.0.
That formula was fitted against 30 weapons whose displayed values are published independently:
largest error 1.5, mean 0.62 — consistent with base damage being stored as a whole number.
Both figures are shown because they answer different questions: base damage compares tiers,
scaled damage matches what you see on the item.
What it grants while held
| Stat | Value | Multiplier |
|---|---|---|
| Mining Increase | 23 | ×0.60 |
These are the condition values the game applies. The files do not label their units, so the raw value is shown rather than a percentage sign that might be wrong.
Crafting
| Ingredient | Amount |
|---|---|
| Copper Bar | 3 |
| Wood | 4 |
Crafting time 1s.
Total raw materials
Every ingredient expanded down to things you cannot craft.
| Material | Amount |
|---|---|
| Wood | 4 |
| Copper Ore | 3 |
Internal name CopperSledge. Components:
AreaLevelAuthoring CooldownAuthoring DurabilityAuthoring EntityMonoBehaviourData GivesConditionsWhenEquippedAuthoring WeaponDamageAuthoring