Fireball Staff
Rare · item level 8
- Rarity
- Rare
- Item level
- 8
- Base damage
- 207
- Damage at its level
- 483.0
- DPS
- 483.0
- Attack cooldown
- 1s
- Durability
- 225
- Sell value
- —
- Stackable
- No
- Slot
- Held
- Object ID
- 9,113
Where the damage numbers come from
The game stores base damage 207 for this item at item level
8. The damage shown in game scales with that level by
base × 21 ÷ (level + 1), giving 483.0.
That formula was fitted against 30 weapons whose displayed values are published independently:
largest error 1.5, mean 0.62 — consistent with base damage being stored as a whole number.
Both figures are shown because they answer different questions: base damage compares tiers,
scaled damage matches what you see on the item.
What it grants while held
| Stat | Value | Multiplier |
|---|---|---|
| Apply Burning | 35 | — |
These are the condition values the game applies. The files do not label their units, so the raw value is shown rather than a percentage sign that might be wrong.
Crafting
Crafting time 1s.
Total raw materials
Every ingredient expanded down to things you cannot craft.
| Material | Amount |
|---|---|
| Ground Slime | 100 |
| Wood | 20 |
Internal name FireballStaff. Components:
AreaLevelAuthoring CooldownAuthoring DurabilityAuthoring EntityMonoBehaviourData GivesConditionsWhenEquippedAuthoring WeaponDamageAuthoring