Legendary Sword
Legendary · item level 13
- Rarity
- Legendary
- Item level
- 13
- Base damage
- 259
- Damage at its level
- 388.5
- DPS
- 971.2
- Attack cooldown
- 0.4s
- Durability
- —
- Sell value
- —
- Stackable
- No
- Slot
- Held
- Object ID
- 8,951
Where the damage numbers come from
The game stores base damage 259 for this item at item level
13. The damage shown in game scales with that level by
base × 21 ÷ (level + 1), giving 388.5.
That formula was fitted against 30 weapons whose displayed values are published independently:
largest error 1.5, mean 0.62 — consistent with base damage being stored as a whole number.
Both figures are shown because they answer different questions: base damage compares tiers,
scaled damage matches what you see on the item.
What it grants while held
| Stat | Value | Multiplier |
|---|---|---|
| Life On Hit | 10 | ×3.20 |
| Chance On Hit To Gain Melee Attack Speed | 5 | ×0.80 |
These are the condition values the game applies. The files do not label their units, so the raw value is shown rather than a percentage sign that might be wrong.
Crafting
| Ingredient | Amount |
|---|---|
| Broken Legendary Sword | 1 |
| Legendary Sword Blade | 1 |
| Legendary Sword Gemstone | 1 |
| Iron Bar | 50 |
| Ancient Gemstone | 10 |
Crafting time 1s.
Total raw materials
Every ingredient expanded down to things you cannot craft.
| Material | Amount |
|---|---|
| Iron Bar | 62 |
| Ancient Gemstone | 10 |
| Gold Bar | 1 |
| Legendary Sword Blade | 1 |
| Legendary Sword Gemstone | 1 |
Internal name LegendarySword. Components:
AreaLevelAuthoring CooldownAuthoring EntityMonoBehaviourData GivesConditionsWhenEquippedAuthoring WeaponDamageAuthoring