Core Keeper Codex

Broken Legendary Sword

Rare · item level 10

Rarity
Rare
Item level
10
Base damage
129
Damage at its level
246.3
DPS
615.7
Attack cooldown
0.4s
Durability
350
Sell value
Stackable
No
Slot
Held
Object ID
8,950

Where the damage numbers come from

The game stores base damage 129 for this item at item level 10. The damage shown in game scales with that level by base × 21 ÷ (level + 1), giving 246.3. That formula was fitted against 30 weapons whose displayed values are published independently: largest error 1.5, mean 0.62 — consistent with base damage being stored as a whole number. Both figures are shown because they answer different questions: base damage compares tiers, scaled damage matches what you see on the item.

What it grants while held

StatValueMultiplier
Increased Max Health31

These are the condition values the game applies. The files do not label their units, so the raw value is shown rather than a percentage sign that might be wrong.

Crafting

IngredientAmount
Iron Bar12
Gold Bar1

Crafting time 1s.

Used to craft

Legendary Sword

Internal name BrokenLegendarySword. Components: AreaLevelAuthoring CooldownAuthoring DurabilityAuthoring EntityMonoBehaviourData GivesConditionsWhenEquippedAuthoring WeaponDamageAuthoring