AF Pipe Club
Rare · item level 8
Requires a content bundle
Abiotic Factor crossover content — only present if the world was created or updated with -activatecontent AbioticFactor.
- Rarity
- Rare
- Item level
- 8
- Base damage
- 298
- DPS
- 372.5 base ÷ cooldown
- Attack cooldown
- 0.8s
- Durability
- 175
- Sell value
- —
- Stackable
- No
- Slot
- Held
- Object ID
- 6,829
What the damage number is, and what it is not
Base damage 298 is read straight from the game's files for this item at item level 8. It is the right figure for comparing weapons: across the sword line it rises 33 → 50 → 132 → 163 → 214 → 248 → 280.
What we do not publish is the number the game prints on the tooltip in a live world. This site briefly did, using a formula fitted to an outside source, and it was wrong — it produced almost the same value for every weapon in a tier ladder, rating a Copper Sword above a Solarite Sword. It has been withdrawn rather than quietly corrected. The full account is on the method page.
What it grants while held
| Stat | Value | Multiplier |
|---|---|---|
| Chance On Hit To Knockback | 36 | — |
These are the condition values the game applies. The files do not label their units, so the raw value is shown rather than a percentage sign that might be wrong.
Where to get it
Best source is Abiotic Factor Destructible at 3.83% per kill — about 59 kills for a 9-in-10 chance.
| Source | Chance per kill | Kills for 90% | Amount | Note |
|---|---|---|---|---|
| Abiotic Factor Destructible | 3.83% | 59 | 1 | |
| Abiotic Factor Large Destructible | 3.63% | 63 | 1 |
Crafting
| Ingredient | Amount |
|---|---|
| Tin Bar | 10 |
| Larva Meat | 7 |
| Wood | 10 |
Crafting time 1s.
Internal name AFPipeClub. Components:
AreaLevelAuthoring CooldownAuthoring DurabilityAuthoring EntityMonoBehaviourData GivesConditionsWhenEquippedAuthoring WeaponDamageAuthoring