AF Quill Rifle
Uncommon · item level 7
Requires a content bundle
Abiotic Factor crossover content — only present if the world was created or updated with -activatecontent AbioticFactor.
- Rarity
- Uncommon
- Item level
- 7
- Base damage
- 36
- Damage at its level
- 94.5
- DPS
- 378.0
- Attack cooldown
- 0.25s
- Durability
- 720
- Sell value
- —
- Stackable
- No
- Slot
- Held
- Object ID
- 6,830
Where the damage numbers come from
The game stores base damage 36 for this item at item level
7. The damage shown in game scales with that level by
base × 21 ÷ (level + 1), giving 94.5.
That formula was fitted against 30 weapons whose displayed values are published independently:
largest error 1.5, mean 0.62 — consistent with base damage being stored as a whole number.
Both figures are shown because they answer different questions: base damage compares tiers,
scaled damage matches what you see on the item.
What it grants while held
| Stat | Value | Multiplier |
|---|---|---|
| Physical Range Damage Increase | 187 | — |
These are the condition values the game applies. The files do not label their units, so the raw value is shown rather than a percentage sign that might be wrong.
Where to get it
Best source is Abiotic Factor Destructible at 3.83% per kill — about 59 kills for a 9-in-10 chance.
| Source | Chance per kill | Kills for 90% | Amount | Note |
|---|---|---|---|---|
| Abiotic Factor Destructible | 3.83% | 59 | 1 | |
| Abiotic Factor Large Destructible | 3.63% | 63 | 1 | |
| AF Pest Electric | 2.30% | 99 | 1 |
Crafting
| Ingredient | Amount |
|---|---|
| Iron Bar | 7 |
| Gold Bar | 1 |
| Wood | 5 |
Crafting time 1s.
Internal name AFQuillRifle. Components:
AreaLevelAuthoring CooldownAuthoring DurabilityAuthoring EntityMonoBehaviourData GivesConditionsWhenEquippedAuthoring WeaponDamageAuthoring