Core Keeper Codex
1.2.1.5 · verified 2026-09-07

AF Quill Rifle

Uncommon · item level 7

Requires a content bundle

Abiotic Factor crossover content — only present if the world was created or updated with -activatecontent AbioticFactor.

Rarity
Uncommon
Item level
7
Base damage
36
DPS
144.0 base ÷ cooldown
Attack cooldown
0.25s
Durability
720
Sell value
—
Stackable
No
Slot
Held
Object ID
6,830

What the damage number is, and what it is not

Base damage 36 is read straight from the game's files for this item at item level 7. It is the right figure for comparing weapons: across the sword line it rises 33 → 50 → 132 → 163 → 214 → 248 → 280.

What we do not publish is the number the game prints on the tooltip in a live world. This site briefly did, using a formula fitted to an outside source, and it was wrong — it produced almost the same value for every weapon in a tier ladder, rating a Copper Sword above a Solarite Sword. It has been withdrawn rather than quietly corrected. The full account is on the method page.

What it grants while held

StatValueMultiplier
Physical Range Damage Increase187—

These are the condition values the game applies. The files do not label their units, so the raw value is shown rather than a percentage sign that might be wrong.

Where to get it

Best source is Abiotic Factor Destructible at 3.83% per kill — about 59 kills for a 9-in-10 chance.

SourceChance per killKills for 90%AmountNote
Abiotic Factor Destructible3.83%
591
Abiotic Factor Large Destructible3.63%
631
AF Pest Electric2.30%
991

Crafting

IngredientAmount
Iron Bar7
Gold Bar1
Wood5

Crafting time 1s.

Internal name AFQuillRifle. Components: AreaLevelAuthoring CooldownAuthoring DurabilityAuthoring EntityMonoBehaviourData GivesConditionsWhenEquippedAuthoring WeaponDamageAuthoring