Core Keeper Codex

AF Quill Rifle

Uncommon · item level 7

Requires a content bundle

Abiotic Factor crossover content — only present if the world was created or updated with -activatecontent AbioticFactor.

Rarity
Uncommon
Item level
7
Base damage
36
Damage at its level
94.5
DPS
378.0
Attack cooldown
0.25s
Durability
720
Sell value
Stackable
No
Slot
Held
Object ID
6,830

Where the damage numbers come from

The game stores base damage 36 for this item at item level 7. The damage shown in game scales with that level by base × 21 ÷ (level + 1), giving 94.5. That formula was fitted against 30 weapons whose displayed values are published independently: largest error 1.5, mean 0.62 — consistent with base damage being stored as a whole number. Both figures are shown because they answer different questions: base damage compares tiers, scaled damage matches what you see on the item.

What it grants while held

StatValueMultiplier
Physical Range Damage Increase187

These are the condition values the game applies. The files do not label their units, so the raw value is shown rather than a percentage sign that might be wrong.

Where to get it

Best source is Abiotic Factor Destructible at 3.83% per kill — about 59 kills for a 9-in-10 chance.

SourceChance per killKills for 90%AmountNote
Abiotic Factor Destructible3.83%
591
Abiotic Factor Large Destructible3.63%
631
AF Pest Electric2.30%
991

Crafting

IngredientAmount
Iron Bar7
Gold Bar1
Wood5

Crafting time 1s.

Internal name AFQuillRifle. Components: AreaLevelAuthoring CooldownAuthoring DurabilityAuthoring EntityMonoBehaviourData GivesConditionsWhenEquippedAuthoring WeaponDamageAuthoring