Basic Staff
Common · item level 2
- Rarity
- Common
- Item level
- 2
- Base damage
- 68
- DPS
- 68.0 base ÷ cooldown
- Attack cooldown
- 1s
- Durability
- 255
- Sell value
- —
- Stackable
- No
- Slot
- Held
- Object ID
- 9,153
What the damage number is, and what it is not
Base damage 68 is read straight from the game's files for this item at item level 2. It is the right figure for comparing weapons: across the sword line it rises 33 → 50 → 132 → 163 → 214 → 248 → 280.
What we do not publish is the number the game prints on the tooltip in a live world. This site briefly did, using a formula fitted to an outside source, and it was wrong — it produced almost the same value for every weapon in a tier ladder, rating a Copper Sword above a Solarite Sword. It has been withdrawn rather than quietly corrected. The full account is on the method page.
What it grants while held
| Stat | Value | Multiplier |
|---|---|---|
| Crit Chance | 4 | — |
These are the condition values the game applies. The files do not label their units, so the raw value is shown rather than a percentage sign that might be wrong.
Where to get it
Best source is Large Ancient Destructible Dirt Biome at 5.33% per kill — about 43 kills for a 9-in-10 chance.
| Source | Chance per kill | Kills for 90% | Amount | Note |
|---|---|---|---|---|
| Large Ancient Destructible Dirt Biome | 5.33% | 43 | 1 | |
| World Chest | 3.65% | 62 | 1 | |
| Wooden Destructible | 3.48% | 66 | 1 | |
| Copper Chest | 1.05% | 218 | 1 | guaranteed group |
Crafting
| Ingredient | Amount |
|---|---|
| Wood | 10 |
| Ancient Gemstone | 1 |
Crafting time 1s.
Internal name BasicStaff. Components:
AreaLevelAuthoring CooldownAuthoring DurabilityAuthoring EntityMonoBehaviourData GivesConditionsWhenEquippedAuthoring WeaponDamageAuthoring