Core Keeper Codex

None

58 spawn entries for this biome, with the spawn chance the game uses.

ObjectPhaseSpawn chance
CavelingRespawn30.0000%
Caveling AssassinRespawn30.0000%
Caveling GardenerRespawn30.0000%
Caveling HunterRespawn30.0000%
Caveling ScholarRespawn30.0000%
Caveling SkirmisherRespawn30.0000%
Caveling SpearmanRespawn30.0000%
LarvaRespawn30.0000%
Lava Slime BlobRespawn30.0000%
MimiteRespawn30.0000%
Poison Slime BlobRespawn30.0000%
Slime BlobRespawn30.0000%
Slippery Slime BlobRespawn30.0000%
Glowing MushroomRespawn20.0000%
MushroomRespawn20.0000%
Infected CavelingInitial10.0000%
StalagmiteInitial10.0000%
Infected CavelingRespawn10.0000%
Lava ButterflyRespawn10.0000%
Mushroom EnemyRespawn10.0000%
Small GrassRespawn7.5000%
Orbital TurretRespawn5.0000%
Radiation CrystalInitial4.5000%
Void LarvaRespawn4.0000%
Wall GrassRespawn2.2500%
Wall Grass2Respawn2.2500%
Small Crystal GrassInitial2.0000%
Tall Crystal GrassInitial2.0000%
MimiteInitial1.5000%
Crystal DestructibleInitial1.0000%
Fish ShoalInitial1.0000%
Mold TentacleInitial1.0000%
Aggressive Slime BlobRespawn1.0000%
Big LarvaRespawn1.0000%
Caveling ShamanRespawn1.0000%
CocoonRespawn1.0000%
Fish ShoalRespawn1.0000%
Robot SwarmerRespawn1.0000%
Lunacorn PlantInitial0.6000%
Sunrice PlantInitial0.6000%
Large Crystal DestructibleInitial0.5000%
Lucent Oak TreeInitial0.5000%
Ancient GolemRespawn0.5000%
Caveling BruteRespawn0.5000%
Mold TentacleRespawn0.5000%
Mushroom BruteRespawn0.5000%
Orbital TurretInitial0.4000%
Crystal Big SnailInitial0.2000%
Crystal CrustInitial0.2000%
Worm SegmentInitial0.2000%
Robot MinerRespawn0.2000%
Robot PatrollerRespawn0.2000%
Void CavelingRespawn0.2000%
Void Caveling BruteRespawn0.2000%
Void Caveling ShamanRespawn0.2000%
Void Larva CocoonRespawn0.2000%
Solarite Ore BoulderInitial0.1000%
Fish Shoal2Respawn0.0500%

Spawn chance is the raw per-check probability from Conf/Spawn/. It is not a per-minute rate, and the files do not state the check frequency — so we publish the number the game stores rather than converting it into something we cannot verify.